Dungeons

This plugin has an internal dungeon system that allows you to spawn objects during the moon

Dungeon spawning is done through WorldEdit and requires .schem files (by default, the plugin already has 1)

.schem files are thrown here
config.yml
danges:
  dugout:
    world: world
    radius-spawn:
      1: -2000 #one 
      2: 2000 #two 
    firstCooldown: 0 #Time after which the dungeon will spawn after the start of the moon
    schemName: onedungeon
    explode: false #Will the dungeon explode after the end of the moon

    message: "[&l&4Bloody Dungeon&r] &l&4Attention! &rDungeon &4%name &fhas appeared \nCoordinates {&4%x&r,&4%y&r,&4%z&r}"

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