Dungeons
This plugin has an internal dungeon system that allows you to spawn objects during the moon
Dungeon spawning is done through WorldEdit and requires .schem files (by default, the plugin already has 1)

danges:
dugout:
world: world
radius-spawn:
1: -2000 #one
2: 2000 #two
firstCooldown: 0 #Time after which the dungeon will spawn after the start of the moon
schemName: onedungeon
explode: false #Will the dungeon explode after the end of the moon
message: "[&l&4Bloody Dungeon&r] &l&4Attention! &rDungeon &4%name &fhas appeared \nCoordinates {&4%x&r,&4%y&r,&4%z&r}"
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