Create ability

Example: Teleport Bow

ability:
  arrow:
      customAb:
        one:
          type: TELEPORT_BOW
          chance: 0.25

After ability we entered arrow. arrow is AbilityType All abilityType

  • interact.block

    ability:
      interact:
          block:
            blocks:
              - all
  • interact.enity

    ability:
      interact:
          entity:
            entitys:
              - ZOMBIE
  • break

  • eat

  • wear

  • arrow

  • placed

EXAMPLE WEAR

ability:
  wear:
    action: action | сustomAb
      SOUND: #actionId
        sound: ENTITY_GHAST_DEATH #valueType

We have 2 types of ability action or customAb An item can have 2 at once

Consider action

actionId
valueType

EXPLODE

power

PUSH

-

SOUND

sound

PARTICLE

particle

EFFECT

effect

DROP_EXP

exp

SEND_MESSAGE

message

REPLACE_BLOCK

material

GIVE_EFFECT

potion time

ADD_PERMISSION

permission

JUMP

power

BALL_ANIMATION

color slot(EquipmentSlot)

ANIMATION

color slot

FLY

slot

GIVE_ARMOR_EFFECT

potion slot

TELEPORT

x

y

z

SEND_TITLE

message

REMOVE_EFFECTS

HAND_HOLOGRAM

message

SPHERE_PARTICLE

color slot

Consider customAb

customAb Id
description

FIRE_BLADE

sets the essence on fire for 5 sec + effects

FROST_BREATH

slows down the entity for 5 seconds

GLOWIN_SHIELD

pushes the entity away from the player with

animation

ELECTRIC_CHARGE

fires a charge that hits all creatures in the radius

SHADOW_STRIKE

within a certain radius, the player teleports to each mob, causing damage to it and restoring his heart

RAY_SPHERE

creates a beam that destroys the hole

HILL_WAVE

creates a sphere that heals all creatures

TELEPORT_BOW

teleports the player to the arrow

ICE_JAIL

creates an ice wall around the player and gives a 3 second cooldown works only for the owner!

LARGE_EXPLODE

destroys blocks in a radius and summons lightning

SHADOW_KLIN

instantly deals 40 damage

RANDOM_TP

teleports to random coordinates

GOLEM_STRIKE

deals an earth strike that lifts all creatures up with animation

MANTLE_INVISIBLE

makes the player invisible for a while

LIGHTNING_STORM

Summons lightning on all nearby creatures

DRAGON_FLAME

creates a large flame of fire in the direction of view

TORNADO_BLADE

creates a whirlwind of wind that repels all creatures

SUPER_PICK

breaks a cube of blocks in a radius

SHOT

creates a shot

KICK_PLAYER

kick player

REMOVE_BLOCKS

remove blocks in radius

HANDCUFFS

handcuffs the entity for 6 seconds

FIRE_SPHERE

creates an explosive fireball

SOUL_SIPHON

sucks health from creatures around and takes it for itself

SHIELD

gives a temporary shield to the player

TORNADO_UP

lifts the player up for a while

SPAWN_METEOR

meteor spawns

SPAWN_MINIONS

spawns minions attacking the enemy

TOTEM

makes the player immortal and destroys everything around him

FRAME

completely cuts down a tree in one hit

SPHERE_ATTACK

spawns 3 fireballs

ABSOLUTE_ATTACK

kills absolutely all living creatures around except the owner

FIRE_PUSH

sets fire to and burns mobs

TORNADO_DOT

sucks everyone into the funnel

BLINK

teleports the player to the specified block

BLINK_TENTACLE

Summons lashing tentacles at the target entity

UP_EXPLODE

lifts the player up and then explodes everything below

SPHERE_DAMAGE

removes blocks in radius

FIREBALL_ASSAULT

launches fireballs in random directions from the mob

ICE_BLAST

freezes all entities in a radius

THUNDER_STORM

spawns lightning bolts on all players in a radius

TOXIC_MIASMA

creates a fog that damages everyone around it

ACID_SPRAY

drops items on the player

SPECTRAL_SCREECH

stuns all players in radius

BLAZE_STORM

creates 3 random explosions around the player

SOUL_SIPHON

sucks health from those around him, giving it to himself

GHOSTLY_TOUCH

pushes back and damages all players around

DARKNESS_AURA

Burns players around

RAGING_INFERNO

The fire beats like a whip

DEMONIC_RUIN

Will create a chasm under the player

PLAGUE_OF_LOCUSTS

Spawns demonic creatures attacking the player

MIND_CRUSH

confuses the player

VOID_NOVA

Blasts the player with a red explosion

ELECTRO_DOOM

shock all players in the radius

DOWN_EXPLODE

hits and pushes all entities up

STRIKE_RADIUS

burns all fiery breath

BLACK_MAGIC

pierces everyone with magical threads

LAST_HEALTH

upon death, brings the owner back to life and kills enemies

ARROW_STRIKE

launches a hail of arrows from above

HOLE_INPUT

attracts mobs around like a black hole, killing them

FEED_ATTACK

creates hunger in the enemy

THUNDER_CLAP

slows down enemies and shoots lightning

CIRCUL_VORTEX

spawns a circle with 3 stages that deals damage and pushes everyone around

If you want to change something from the list, look at - customAb.yml

ability:
  wear:
    action: action | сustomAb
      SOUND: #actionId
        sound: ENTITY_GHAST_DEATH #valueType
    customAb:
       1:
        type: ICE_JAIL
        chance: 0.5  

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