Mob creation
Example: Archer Grom
mobs:
Grom:
type: Skeleton
nameVisible: true
maxHealth: 100
damage: 10
speed: 0.5
bar: true
hand: fire_blade
chest: fire_chestplate
waves:
one:
health:
1: 0.75 # 50 % max health
2: 1.0
name: "&4Archer I"
bar:
title: "&4&lArcher stage I"
color: RED
style: SOLID
two:
health:
1: 0.0 # 76 % max health
2: 0.75
name: "&4Archer II"
bar:
title: "&4&lArcher stage II"
color: RED
style: SOLID
attacks-ability:
id: GHOSTLY_TOUCH
chance: 0.3Last updated